By joining a guild, a player has access to training facilities for proficiencies, and to the skills particular to that guild. Guild access is open to everybody, but may be require a certain level of alignment, eval, stat or proficiency to join. Guild halls are spread throughout the realm. You can be a member of only one guild at a time, and one subguild, or "specialization".
You may join or leave a guild at any time, within their requirements, but mistakes can be costly. Joining a guild will set your current exp to zero. The moral is to choose with care. :)
To leave a guild, type:
> leave guild > leave YES
This category has the following 6 subcategories, out of 6 total.
The following 28 pages are in this category, out of 28 total.