Dodge: Difference between revisions
From EotL - End of the Line MUD
						
						No edit summary  | 
				No edit summary  | 
				||
| Line 12: | Line 12: | ||
}}Dodge is your natural ability to avoid being hit by blows during combat and other situations where you would be required to quickly dodge a flying, swinging, or otherwise dangerous object.  This skill is automatically used during those situations.  | }}Dodge is your natural ability to avoid being hit by blows during combat and other situations where you would be required to quickly dodge a flying, swinging, or otherwise dangerous object.  This skill is automatically used during those situations.  | ||
[[Category:Skill]][[Category: Red Disciples]][[Category: Forester]][[Category:Capacitor]][[Category:Crusader]][[Category:Rogue]][[Category:Jedi]]  | [[Category:Skill]][[Category: Red Disciples]][[Category: Forester]][[Category:Capacitor]][[Category:Crusader]][[Category:Rogue]][[Category:Jedi]][[Category:Bard]]  | ||
Revision as of 05:26, 26 June 2013
{{#if: |
{{#if: |
{{#if: Passive|
{{#if: |
{{#if: |
{{#if: * Capacitor
| }} | |
| Dodge | |
| General Information | |
| Cost: | 
 }}  | 
| Type: | 
 Passive}}  | 
| Usage: | 
 }}  | 
| Requirements: | 
 }}  | 
| Guild: | |
Dodge is your natural ability to avoid being hit by blows during combat and other situations where you would be required to quickly dodge a flying, swinging, or otherwise dangerous object. This skill is automatically used during those situations.