Dodge: Difference between revisions
From EotL - End of the Line MUD
						
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|usage=  | |usage=  | ||
|requirements=  | |requirements=  | ||
|guild=* [[Capacitor]]  | |guild=* [[Bard]]  | ||
* [[Capacitor]]  | |||
* [[Crusader]]  | * [[Crusader]]  | ||
* [[Forester]]  | * [[Forester]]  | ||
* [[Jedi]]  | |||
* [[Red Disciples]]  | * [[Red Disciples]]  | ||
* [[Rogue]]  | |||
}}Dodge is your natural ability to avoid being hit by blows during combat and other situations where you would be required to quickly dodge a flying, swinging, or otherwise dangerous object.  This skill is automatically used during those situations.  | }}Dodge is your natural ability to avoid being hit by blows during combat and other situations where you would be required to quickly dodge a flying, swinging, or otherwise dangerous object.  This skill is automatically used during those situations.  | ||
[[Category:Skill]][[Category: Red Disciples]][[Category: Forester]][[Category:Capacitor]][[Category:Crusader]][[Category:Rogue]][[Category:Jedi]][[Category:Bard]]  | [[Category:Skill]][[Category: Red Disciples]][[Category: Forester]][[Category:Capacitor]][[Category:Crusader]][[Category:Rogue]][[Category:Jedi]][[Category:Bard]]  | ||
Revision as of 18:25, 27 June 2013
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{{#if: Passive|
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{{#if: * Bard
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| Dodge | |
| General Information | |
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 Passive}}  | 
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Dodge is your natural ability to avoid being hit by blows during combat and other situations where you would be required to quickly dodge a flying, swinging, or otherwise dangerous object. This skill is automatically used during those situations.