Flee: Difference between revisions
From EotL - End of the Line MUD
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|guild=* [[Mageslayer Guild]] | |guild=* [[Mageslayer Guild]] | ||
* [[Forester Guild]] | |||
* [[Spellcaster Guild]] | |||
* [[Red Disciples Guild]] | |||
* [[Crusader Guild]] | |||
* [[Rogue Guild]] | |||
* [[Fighter Guild]] | |||
}}The flee skill increases your chances at fleeing an opponent you are currently fighting against, you need to during combat, if that opponent attempts to pull you back into combat. | }}The flee skill increases your chances at fleeing an opponent you are currently fighting against, you need to during combat, if that opponent attempts to pull you back into combat. | ||
[[Category: Red Disciples]][[Category: Forester]][[Category:Capacitor]][[Category: Crusader]][[Category:Rogue]][[Category:Jedi]][[Category:Mageslayer]] | [[Category: Red Disciples]][[Category: Forester]][[Category:Capacitor]][[Category: Crusader]][[Category:Rogue]][[Category:Jedi]][[Category:Mageslayer]] | ||
Latest revision as of 11:43, 14 July 2013
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{{#if: Passive|
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{{#if: * Mageslayer Guild
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| Flee | |
| General Information | |
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Passive}} |
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The flee skill increases your chances at fleeing an opponent you are currently fighting against, you need to during combat, if that opponent attempts to pull you back into combat.