Tripwire: Difference between revisions
From EotL - End of the Line MUD
Created page with "{{Skill |image= |name=Tripwire |initial xp cost=1300 |cost=25 Fatigue, 25 Mana, Thin Wire |type= |usage=<code>build tripwire</code> |requirements=25 Dex, 25 [[Int]..." |
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|requirements=25 [[Dex]], 25 [[Int]] | |requirements=25 [[Dex]], 25 [[Int]] | ||
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|guild=[[Thief]] | |||
}}This skill allows you to build tripwires in conjunction with the set traps | }}This skill allows you to build tripwires in conjunction with the set traps | ||
skill. A tripwire creates a trip hazard in the room using a nearly invisibly | skill. A tripwire creates a trip hazard in the room using a nearly invisibly |
Latest revision as of 19:05, 27 June 2013
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{{#if: 25 Fatigue, 25 Mana, Thin Wire|
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{{#if:
build tripwire
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{{#if: 25 Dex, 25 Int|
{{#if: Thief|
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Tripwire | |
General Information | |
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Thief}} |
This skill allows you to build tripwires in conjunction with the set traps skill. A tripwire creates a trip hazard in the room using a nearly invisibly thin wire. When entering the room, less perceptive people may trip and fall before you, allowing you to do whatever roguelike things you may have planned to them.