Dodge: Difference between revisions

From EotL - End of the Line MUD
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}}Dodge is your natural ability to avoid being hit by blows during combat and other situations where you would be required to quickly dodge a flying, swinging, or otherwise dangerous object.  This skill is automatically used during those situations.
}}Dodge is your natural ability to avoid being hit by blows during combat and other situations where you would be required to quickly dodge a flying, swinging, or otherwise dangerous object.  This skill is automatically used during those situations.


[[Category:Skill]][[Category: Red Disciples]][[Category: Forester]][[Category:Capacitor]][[Category:Crusader]]
[[Category:Skill]][[Category: Red Disciples]][[Category: Forester]][[Category:Capacitor]][[Category:Crusader]][[Category:Rogue]]

Revision as of 11:30, 24 June 2013

{{#if: | {{#if: | {{#if: Passive| {{#if: | {{#if: | {{#if: * Capacitor
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Dodge
General Information
Cost:

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Type:

Passive}}

Usage:

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Requirements:

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Guild:

Dodge is your natural ability to avoid being hit by blows during combat and other situations where you would be required to quickly dodge a flying, swinging, or otherwise dangerous object. This skill is automatically used during those situations.