Dodge: Difference between revisions
From EotL - End of the Line MUD
No edit summary |
PurpleHootis (talk | contribs) No edit summary |
||
Line 12: | Line 12: | ||
}}Dodge is your natural ability to avoid being hit by blows during combat and other situations where you would be required to quickly dodge a flying, swinging, or otherwise dangerous object. This skill is automatically used during those situations. | }}Dodge is your natural ability to avoid being hit by blows during combat and other situations where you would be required to quickly dodge a flying, swinging, or otherwise dangerous object. This skill is automatically used during those situations. | ||
[[Category:Skill]][[Category: Red Disciples]][[Category: Forester]][[Category:Capacitor]][[Category:Crusader]] | [[Category:Skill]][[Category: Red Disciples]][[Category: Forester]][[Category:Capacitor]][[Category:Crusader]][[Category:Rogue]] |
Revision as of 11:30, 24 June 2013
{{#if: |
{{#if: |
{{#if: Passive|
{{#if: |
{{#if: |
{{#if: * Capacitor
}} | |
Dodge | |
General Information | |
Cost: |
}} |
Type: |
Passive}} |
Usage: |
}} |
Requirements: |
}} |
Guild: |
Dodge is your natural ability to avoid being hit by blows during combat and other situations where you would be required to quickly dodge a flying, swinging, or otherwise dangerous object. This skill is automatically used during those situations.