Esmerelda's Enchanters
From EotL - End of the Line MUD
Directions
toggle long dirs / reverse dirs
From Heart: e, swim, [find the carpet], ride carpet, 3n, 4e, enter city, s, 2e, n
From Heart: e; swim; [find the carpet]; ride carpet; n; n; n; e; e; e; e; enter city; s; e; e; n
To Heart: s, 2w, n, enter city, 4w, 3s, ride carpet, [find the carpet], swim, w
To Heart: s; w; w; n; enter city; w; w; w; w; s; s; s; ride carpet; [find the carpet]; swim; w
Shop
Esmerelda's Enchanters: Options, cost <weapon> Shows you the cost of enchanting <weapon> any color. enchant <color> Enchants the weapon you are currently wielding <color>. Colors, red Gives the weapon a flaming aura that causes magic flame damage when the weapon is used. blue Chills the weapon down to a very low temerature causing the weapon to do magic cold damage. cyan Charges the weapon with an electric aura that causes the weapon to do electric damage. green Infuses the weapon with a poisonous aura that causes the weapon to do poison damage. white Places a holy aura around the weapon causing it to do holy damage. black Puts an unholy aura on the weapon causing it to do unholy damage.