Fight or Flight
General Information
Cost:

Recovery Period, 1 skill point

Usage:

Automatic

Requirements:

100 Dex, 25 Dodge

Guild:

Thief

When the going gets tough, you're going to either have to step up to the challenge, or run away with your life. After all, dying is for suckers. This skill is triggered automatically when you're in serious trouble, increasing your chance to dodge astronomically. Additionally your ability to flee skyrockets.

However, after the adrenaline rush wears off, you're going to find yourself in an exceptionally exhausted state, essentially forcing you to rest for a while, but at least you won't be resting in peace.

Note: This skill can only be trained to 1, and that skill point will be lost should it be activated.