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== Guilds and Specializations that offer training in Hands == | == Guilds and Specializations that offer training in Hands == |
Being proficient with your hands, or any other primary appendage, could prove to be quite useful in combat situations where you are without a weapon, or are wielding a hand-associated weapon (ie: spiked gloves).
Weapon | Damage Value | Damage | Damage Speed |
---|---|---|---|
Apocalypse's Wolf Claws | 8 | Hurts To See It | 1.55 |
Claws of Wickedness | 5 | Very Hard | 1.60 |
Dungeon Gauntlet Spikes | 9 | Chunk | 1.95 |
Dungeon Katar | 9 | Chunk | 1.80 |
Fire Claw | 9 | Chunk | 1.70 |
Glistening claws | 8 | Hurts To See It | 2.80 |
Iron Fist of Doom | 10 | Splinter | 1.60 |
Lee Press-On nails | 4 | Hard | 1.40 |
Knuckle dusters | 5 | Very Hard | 2.00 |
Pair of adamantium claws | 9 | Chunk | 1.60 |
Pair of kir-threen | 5 | Very Hard | 1.00 |
Pair of snakeskin shit-kickers | 8 | Hurts To See It | 1.65 |
Sharp diamond ring | 6 | Extremely Hard | 2.00 |
Triple bladed gothic katar | 8 | Hurts To See It | 2.00 |
Guild | Starting Cost |
---|---|
Capacitor's Guild | 700 |
Fighters' Guild | 600 |
Bodyguard Specialization | ? |
Berserker Specialization | 600 |
Padawan Guild | 900 |
Red Disciples Guild | 1000 |
Bard Specialization | 2600 |
Thief Specialization | 6000 |
Necromancers Specialization | ? |
Mageslayer Guild | 600 |
Rangers Specialization | 650 |