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* At the end of the dining hall there are scratches on the table if you <code>look table</code> and there is a 4ft rectangle on the floor if you <code>look scratches</code>
 
* At the end of the dining hall there are scratches on the table if you <code>look table</code> and there is a 4ft rectangle on the floor if you <code>look scratches</code>
 
* There is a room with lion statues that are missing eyes.
 
* There is a room with lion statues that are missing eyes.
* There is a room with a desk and parchments.  If you <code>look parchments</code> you see "King's Sword", "trap", and "hidden exit".
+
* There is a room with a desk and parchments.  If you <code>look parchments</code> you see:
 +
<blockquote>
 +
There are masses of yellowed, unreadable parchment covering the floor;
 +
one, however, catches your eye. Though it is almost completely illegible, you
 +
manage to decipher "King's Sword", "trap", and "hidden exit".
 +
</blockquote>
  
 
[[Category:Guild]][[Category:Specialization]][[Category:Rogue]]
 
[[Category:Guild]][[Category:Specialization]][[Category:Rogue]]

Revision as of 01:50, 26 June 2013

Directions

toggle long dirs / reverse dirs
From Desert: [find tablet], place hand in indentation, ??
From Desert: [find tablet]; place hand in indentation; ??


Notes

  • There is a chute in the kitchen that, if you chute [item] it drops into the dining hall.
  • At the end of the dining hall there are scratches on the table if you look table and there is a 4ft rectangle on the floor if you look scratches
  • There is a room with lion statues that are missing eyes.
  • There is a room with a desk and parchments. If you look parchments you see:

There are masses of yellowed, unreadable parchment covering the floor; one, however, catches your eye. Though it is almost completely illegible, you manage to decipher "King's Sword", "trap", and "hidden exit".