m
 
(One intermediate revision by the same user not shown)
Line 13: Line 13:
 
|requirements=
 
|requirements=
 
}}==Gameplay==
 
}}==Gameplay==
Causes a thick haze to fill the room.
+
Unblessed effect is currently unknown.
  
 
'''Blessed Effect:'''
 
'''Blessed Effect:'''
  
Changes exits in the room.
+
Changes exits in the room for a short time.
  
 
Example: The [[Oracle]] room, the normal exit is: <code>n</code>  When the scroll is read in that room, the exit was switched to <code>out</code>.
 
Example: The [[Oracle]] room, the normal exit is: <code>n</code>  When the scroll is read in that room, the exit was switched to <code>out</code>.

Latest revision as of 03:42, 9 July 2013

Scroll of Disorientation
General Information
Type:

Scroll

Usage:

read scroll

Gameplay

Unblessed effect is currently unknown.

Blessed Effect:

Changes exits in the room for a short time.

Example: The Oracle room, the normal exit is: n When the scroll is read in that room, the exit was switched to out.

StuffCode Alias

  • a scroll labeled ELIN