Swing
General Information
Cost:

30 Fatigue

Type:

Pre-Combat

Usage:

swing [direction]

Requirements:

45 Dexterity, 30 Charisma

Guild:

Swordsman

This skill allows you to swing into a room dramatically on a chandelier or on a vine, sometimes through a stained glass window. All present non-players in combat will be too suprised to move for a moment, then they will begin attacking you and forget their previous targets. The chandelier/vine is magical and disappears right after you use it. This is one of the few skills with any magic in it for the Swordsmen.