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== Directions == | == Directions == | ||
− | '''Note: You must have 0 mana to before you go the final <code>2n</code> or you will be electrocuted and not allowed to go further even if you survive''' | + | '''Note: You must have 0 mana to before you go the final <code>2n</code> or you will be electrocuted and not allowed to go further even if you survive'''{{#dir: Heart | 5w, 2d, 10s, 3e, se, u, n, 2n}} |
− | + | ||
− | {{#dir: Heart | 5w, 2d, 10s, 3e, se, u, n, 2n}} | + | |
== Requirements == | == Requirements == | ||
* 500 coins | * 500 coins | ||
* 0 mana | * 0 mana | ||
+ | |||
+ | == Gameplay == | ||
+ | Mageslayers use [[Mageslayer Implants|implants]] to enhance themselves. | ||
== Skills == | == Skills == |
Note: You must have 0 mana to before you go the final 2n
or you will be electrocuted and not allowed to go further even if you survive
Mageslayers use implants to enhance themselves.
Skill | Starting Cost |
---|---|
Shield | 1000 |
Evade | 1250 |
Follow | 800 |
Flee | 1000 |
Dodge | 800 |
Endurance | 800 |
Slip | 1200 |
Upgrade | 1900 |
Meditate | 1000 |
Mindbomb | 1000 |
Reflect | 1800 |
Banish | 1100 |
Barrier | 2000 |
Bind | 1100 |
Disenchant | 1200 |
Proficiency | Initial Cost |
---|---|
Bow | 600 |
Hands | 600 |
Knife | 600 |
Light Axe | 800 |
Light Flail | 700 |
Light Polearm | 700 |
Heavy Axe | 700 |
Heavy Club | 700 |
Heavy Flail | 700 |
Heavy Polearm | 700 |
Pistol | 600 |
Rifle | 600 |