Category:Guild: Difference between revisions

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Guilds in EotL
{{hero
|Guilds
|By joining a guild, a player has access to training facilities for proficiencies, and to the skills particular to that guild.  Guild access is open to everybody, but may be require a certain level of [[alignment]], [[eval]], [[stat]] or [[proficiency]] to join.  Guild halls are spread throughout the realm. You can be a member of only one guild at a time, and one [[subguild]], or "specialization".
}}== Joining a Guild ==
 
You may join or leave a guild at any time, within their requirements, but mistakes can be costly.  '''Joining a guild will set your current [[exp]] to zero.'''  The moral is to choose with care. :)
 
== Leaving a Guild ==
 
Leaving a guild will '''remove''' all your private guild [[skills]] and remove or lower your [[proficiencies]].
 
To leave a guild, type:
 
<pre>
> leave guild
> leave YES
</pre>
 
[[Category:Info]][[Category:Location]]

Latest revision as of 08:55, 29 June 2013

Guilds


By joining a guild, a player has access to training facilities for proficiencies, and to the skills particular to that guild. Guild access is open to everybody, but may be require a certain level of alignment, eval, stat or proficiency to join. Guild halls are spread throughout the realm. You can be a member of only one guild at a time, and one subguild, or "specialization".

Joining a Guild

You may join or leave a guild at any time, within their requirements, but mistakes can be costly. Joining a guild will set your current exp to zero. The moral is to choose with care. :)

Leaving a Guild

Leaving a guild will remove all your private guild skills and remove or lower your proficiencies.

To leave a guild, type:

> leave guild
> leave YES