• {{Armor {{#dir: Heart | e, swim, [find magic carpet], ride carpet, north and east until you find the [[City of Brass]],
    894 B (140 words) - 04:01, 2 July 2013
  • * Dammon's Quality Armours - sell junk armor here * Zwill's House of Magic - sell junk here
    3 KB (236 words) - 22:45, 25 June 2013
  • ...age, but prevent Lobstar Bears from wearing much in the way of traditional armor. They differ from humans by their lack of a neck, by their short, stubby l | Magic Cold: Somewhat resistant | | Willpower: 10 |
    2 KB (141 words) - 16:28, 3 June 2013
  • ...clumsy to wield most weapons, and their awkward body shape prohibits most armor from being worn, also. They are, however, small and agile, reasonably inte | Magic: Somewhat susceptible |
    2 KB (124 words) - 16:39, 3 June 2013
  • |cabal=Magic * [[Full Suit of Temporis Plate Armor]]
    1 KB (192 words) - 04:58, 20 June 2013
  • |cabal=Magic * [[Suit of Red Leather Mord-Sith Armor]]
    1 KB (198 words) - 15:34, 26 June 2013
  • {{Armor |cabal=Magic
    663 B (115 words) - 05:20, 20 June 2013
  • ...gs mundane and magical. Lined with spell books and other paraphernalia of magic, the room almost has a stifling quality from all the magical emanations. D ...nt &lt;item&gt;</code> - Adds a measure of magical strength to weapons and armor.
    969 B (161 words) - 20:48, 23 June 2013
  • == Armor == Armor defense can be increased by <code>tempering</code> and <code>enhancing</cod
    902 B (127 words) - 02:34, 16 May 2017
  • {{Armor {{#dir: Heart | e, swim, [find magic carpet], ride carpet, north and east until you find the [[City of Brass]],
    605 B (91 words) - 22:49, 23 June 2013
  • ...or blessings through a weapon or piece of armor. However, if the taint of magic is too strongly tied to the item, it may become completely unstable, result
    752 B (108 words) - 03:15, 10 July 2013

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